HUDU

Architecture-Centric Software Project Management: A Practical Guide


€ 38,49
 
kartoniert
Besorgung - Lieferbarkeit unbestimmt
Januar 2002

Beschreibung

Beschreibung

Linking software architecture and project management: the key to successful software development.
  • Practical techniques that speed time to market, improve performance, enhance software quality, and reduce risk.
  • How to develop architecture-based cost and schedule estimates -- and use them as a framework for project management.
  • Based on lessons learned at Siemens, one of the world's leading software development organizations.
To fully leverage the value of software architecture in enterprise development projects, you need to expressly and consciously link architecture with project management. This book shows how, drawing on powerful lessons learned at Siemens, one of the world's leading software development organizations. The authors offer insight into project management for software architects, insight into software architecture for project managers, and above all, insight into integrating the two disciplines to maximize the effectiveness of both of them. Learn how to develop cost and schedule estimates for development projects, based on software architecture; how to clarify architecture so projects can be more effectively planned and managed; and then how to use architecture to organize, implement, and measure the project iteratively as work progresses. Daniel J. Paulish is a software project manager at Siemens with more than twenty years of experience in software engineering management. He has been an international lecturer on software project management, software process improvement methods and measurement. He is co-author of Software Metrics: A Practitioner's Guide to Improved Product Development.

Inhaltsverzeichnis

Preface. I. MOTIVATION. 1. Motivation. What is Project Management? What is Software Architecture? Core Beliefs. Project Management Process. Architecture-Centric Project Management. Planning. Organizing. Implementing. Measuring. 0 Summary. II. PLANNING. 2. Architecture-Centered Software Project Planning. Developing Realistic Schedules. Approach. Benefits. Experience. Rules of Thumb. Summary. 3. Global Analysis. What is Global Analysis? Global Analysis Activities. Using GA for Project Planning. Using GA for Test Planning. Benefits. 4. Managing Expectations. When to Plan and When to Commit. Managing Upward. Managing Sideways. Information Flow. Using the Software Development Plan. Summary. III. ORGANIZING. Chapter 5: The Project Organization. Using Software Architecture to Define the Project Organization. Architecture Team Roles during Development. Project Functions that Support Development. Responsibilities, Roles, Authority, and Ownership. Summary. 6. Global Development. Why Global Development? Architectures for Supporting Global Development. Development Processes for Global Development. Multicultural Variables. Recommendations for Global Development Teams. Conclusions. 7. Building a Project Culture & Team. Establishing Project Goals. Characteristics of Good Teams. Building a Project Culture. Building Consensus. Setting the Amount of Direction. Summary. 8. The Role of the Software Project Manager. Creating a Vision. Coaching. Making Decisions. Coordinating. Working with Your Project Team. Software Project Management as a Career. Summary. IV. IMPLEMENTING. 9. Tradeoffs & Project Decisions. Using the Project Goals to Make Decisions. Managing Creeping Functionality & Architecture Drift. Taking Responsibility. When to Accept or Reject Changes. Ethical Decisions of the Project Manager. Summary. 10. Incremental Development. Baselining the Software Development Plan. Build Planning & Management. Getting Everyone Involved. Tracking Progress. Incremental Testing. Release Criteria Meeting. Tooling. Summary. 11. Creating Visibility & Avoiding Surprises. Risk Management. Communicating Status and Issues. Building Credibility with Management. Recognizing and Celebrating Success. Summary. 12. Staying Calm in the Heat of Battle. Cheerleading, Micro-management, & Discipline. Remaining Optimistic. Playing the Quality Card. Providing Support & Removing Obstacles. Handling Problem Employees. Emotions & Avoidance. Quality of Work Life. Summary. V. MEASURING. 13. Measures to Pay Attention To. Global Metrics for Project Managers. Phase Metrics for High-Level Design. Cost-to-Completes. Engineering Budgets. Watching the Test Results. Summary. 14. What is a "Good Job"? Trading off Schedule, Functionality, & Quality. Defining Project Success. Measuring Team Member's Contributions. Rewards. Staff Turnover. Summary. VI. CASE STUDIES. 15. IS2000. Background. System Overview. Project Planning. Project Management. Lessons Learned. 16. DPS2000. Background. Global Analysis. Product Line Design Strategies. DPS2000 Architecture. Project Planning. Project Management. Lessons Learned. 17. Conclusions. Sharing Best Practices. Benefits. Summary. VII. APPENDIX. Appendix - Forms. Glossary. Bibliography. Index.

Portrait

0201734095AB09052001
EAN: 9780201734096
ISBN: 0201734095
Untertitel: 'SEI Series in Software Enginee'. Sprache: Englisch.
Verlag: ADDISON WESLEY PUB CO INC
Erscheinungsdatum: Januar 2002
Seitenanzahl: 320 Seiten
Format: kartoniert
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