BeschreibungHere's the only book dedicated to mastering the art and critical skills of painting, creating and applying textures to your 3D models.
- Stock a series that's designed for long life and consistently high appeal to its audience: New Riders' digital series titles cover the techniques that CG pros and serious students need to succeed.
- Covers the difficult-to-master artistic techniques of texture creation that every serious 3D artist needs to know in a non-software specific environment.
- Written by Owen Demers, expert texturing artist who did textures for Emmy-nominated short, Bingo. Demers draws on his formal art background and training to succinctly yet effectively teach the basics everyone needs to know and then follows with an extensive tutorial and analytical discussion of how to create your own textures painting effects for 3D computer graphics.
PortraitOwen Demers has worked as an illustrator, graphic designer, 3D artist, and art director for a number of commercial and professional studios in both traditional and computer graphics. Among his many award-winning projects is the animated short Bingo, for which he was the lead texturer and lighting TD. He currently works as a 3D artist and art director in New York. Christine Urszenyi, contributing author and editor, has worked as an architect, art director for film studios and furniture designer. She currently works as a writer in Toronto, Canada.
Untertitel: Sprache: Englisch.
Verlag: New Riders
Seitenanzahl: 334 Seiten